Ellen Park, the Lone Wanderer (
aaaaaaaagh_sky) wrote2015-04-25 08:58 pm
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Voodoo - Charm City
It's a long bit of walking from Philadelphia to DC, but Voodoo and his people have a few advantages in that regard. One is that Ellen's provided them with a map of the route she took, including landmarks along the way. Another is that, while it's a good distance, it's nowhere near as long as the trip from Canada or New York to Philly. Perspective can be key.
The route on the map doesn't go anywhere near I-95 for most of its length, though. And there's a thickly drawn band around a not inconsiderable piece of territory- most of which is inside the curve of what used to be Interstate 695.
The route on the map doesn't go anywhere near I-95 for most of its length, though. And there's a thickly drawn band around a not inconsiderable piece of territory- most of which is inside the curve of what used to be Interstate 695.
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He tucks the map back into his pack and adjusts his carbine's sling. "Still. I ain't come this far to die or waste ammunition we don't gotta. We get in any trouble, we try talking our way out first. I'm on point."
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There's a chemical sting on the wind out of the southeast, something foul and off without the organic elements it'd need to convey a sense of rot. If a paint factory could go rancid, maybe, the result would be something like that smell. When it's not blowing on the wind, though, the air is still and quiet, unstirred by sound or smoke.
A comment might be made about the state of the Baltimore skyline in the distance, but that would have required Baltimore to have ever had a skyline worth mentioning in the first place. Which... sorry, no.
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(Something something We Don't Go To Baltimore, am I right?)"There it is. We're closer to D.C. by the minute."
Voodoo can live with the quiet. The smell, too. Usually too much of the former means something's kooky, but if someone's watching them, he can't see them, and he wouldn't set an ambush on this road - there's not enough cover to be had, and the sightlines along the road are too long.
With a few gestures to the rest of them to maintain their spacing, he continues on.
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At least, that's what the brown-clad figure down the road, leaning against the corroded remains of half a highway signpost, seems to be doing.
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"Hey there. You local?"
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It's not a question. It might as well be written on the travelers' faces, after all.
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A good portion of former Baltimore should be visible from here, except that it's not. Instead, what remains of it can be charitably described as "ruins" and un-charitably described as "if the Elbonians from Dilbert had their interminable brownish muck replaced with a mélange of a city's worth of highly toxic and radioactive compounds". Entire sections of the city are gone, not even their foundations left standing, and the rest looks like - well, like a couple dozen nukes hit it.
Voodoo surveys the scene, and lets out a long, low whistle.
"No wonder people ain't talking about this place. War do that?"
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Voodoo glances around the area.
"So you make a living on the outskirts, then? Doesn't seem to be much of anything around."
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One foot nudges at a heap of faded cardboard boxes. They've all got a child's manically grinning face on them; the words 'Sugar Bombs' are just about readable on the topmost one.
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"How big is this across? Meanin' to get to D.C. before dark."
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Voodoo lets out an explosive sigh, hands on his hips as he surveys the wreckage. He's sure as hell not walking through all that sludge.
"Don't got much of a choice, I guess. Where's the closest one?"
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Voodoo digs into a MOLLE pouch and comes out with two gray circular pills, which he holds out for Omar.
"For your trouble. Water purification tablets."
He nods for the others to continue on down the road.
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Voodoo tucks the tablets back into the pouch and nods, moving to catch up with the others.
"Same to you, yeah?"
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He leans back against the half-sign again and starts trying to light a bedraggled cigarette.