Sep. 23rd, 2012

Thor

Sep. 23rd, 2012 02:05 pm
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The door from Milliways opens on the early morning landscape of the Capital Wasteland. Beyond the door is stony, blighted territory, the shadows of burnt, weathered stumps long in the morning sun. "The crater where we'll be picked up by the ship is just over that hill," Ellen says, indicating a swell in the landscape ahead of them. "I got kind of tired of walking half a mile to reach the nearest house with a door to get to the Bar, so I tore out an internal doorframe from the building and brought it here instead. It doesn't actually connect to anything, but it gets me back and forth- and we can always go to the house again if we need to, on the way back."

She glances at the Asgardian and adds, "We'll be traveling to the ship by a teleportation beam. There are two humans on board who can operate the controls, so it'll either be Dr. Tercorien or Sally on the other side."
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By the angle of the sun through the door, it's mid-morning in the Wasteland. Warm, too, by the feel of it. Ellen's wearing her skin-close black stealth suit and heavily reinforced overcoat from the Anchorage campaign anyway. "It'll be easier this time than last time," she says to Mark. "I moved the door." To Sariel she notes, "The nearest house with a door I can use for Milliways is about a quarter-mile from here. There's a closer building, but it's full of feral ghouls and I don't think we need to take that chance. The human beings on board the ship aren't comfortable with targeting the teleportation beam themselves, so we're going to a homing beacon the ship fired into the Wasteland some time ago. If we activate its signal while the ship is making its pass over the region, we should be good."

The landscape is rocky and dry; the last rains came through here a week ago. Nothing grows nearby but yellow-brown scrub. A pinkish, scabrous thing the size of a beagle, with the yellowing teeth of a gnawing rodent, is digging in the dirt not far off; it seems content to ignore the new arrivals.
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The nearly-noon Wasteland sun beats down from overhead as Ellen holds her door open. "We're not far from our destination," Ellen says almost apologetically. "This is the closest I could get the door- I don't like making people walk, there's always something out there that wants to cause trouble. There's a homing beacon from the ship in a crater just over that hill ahead. We'll be activating its signal to get Elliott or Sally's attention. Elliott's not comfortable with changing the ship's course or speed, but the ship should be in signal range in a few minutes."

The barren landscape rolls away in every direction, interrupted in the distance by the outline of some kind of power plant or something of that nature. Otherwise, the whole place is sparse, even the passage here- a wooden frame hammered into the stony soil, a red-brown door hanging by ancient hinges. Somewhere an insect is buzzing, and overhead a few birds circle, but for the most part this bit of the Wasteland is quiet today.

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Ellen Park, the Lone Wanderer

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