The mountains of Milliways don't really fit with the landscape, being raised after the fact. They are, however, interesting spots to visit. Plenty of trails, plenty of caves, plenty of critters. And the occasional opening subtly marked with a delta, as there is a world of difference between a mere cave and an opening of the Labyrinth.
Sometimes this distinction is a helpful one in warning people away. Sometimes it just leads to interesting tunnels- why is the place lit, anyway? Where does this passage go? How far into the mountains does this thing extend?
... why did the stone walls give way to metal, and what's the deal with the reinforced door up ahead?
Sometimes this distinction is a helpful one in warning people away. Sometimes it just leads to interesting tunnels- why is the place lit, anyway? Where does this passage go? How far into the mountains does this thing extend?
... why did the stone walls give way to metal, and what's the deal with the reinforced door up ahead?
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Date: 2010-08-27 10:59 pm (UTC)Maybe it leads back to the bar. When wandering around in countless caves and tunnels, one rather loses their orientation and bearings, and for all he knows, he could have easily been so far turned round that he wound up under the impossible building.
Managing to push open the door, however, he realises that the building was even more impossible than he'd thought.
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Date: 2010-08-27 11:01 pm (UTC)Oh, and it smells. Like foot. Like every foot in the world, ever, all at once.
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Date: 2010-08-27 11:06 pm (UTC)And then he realises that not even the station by his apartment is this bad.
What the fuck?
He decides to turn back. This does not seem like a good place to be hanging back. But when he turns to open the door he'd just come through, he's rather annoyed to find that it only opens into a small service duct.
So not cool. :-|
Well, there's nothing for it. He reaches into his attaché case, pulling out a small little penlight, and starts following the rails.
Even if this isn't New York, there's bound to be a station eventually, right?
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Date: 2010-08-27 11:08 pm (UTC)no subject
Date: 2010-08-27 11:12 pm (UTC)And not just because it's New York. He actually likes the damn things.
He does have to jump a bit when his light lands on something that resembles the sort of thing B-grade horror films were made of. Seriously, that's a damn big roach.
Luckily, it's far away.
The station is a welcome sight, and Teller sets out exploring it, hoping to find a way back outside.
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Date: 2010-08-27 11:17 pm (UTC)As the light starts to flash over the words Lend A Hand For Uncle Sam, the edge of the beam catches on something much closer: a locked escalator, or at least a flight of stairs.
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Date: 2010-08-27 11:24 pm (UTC)Well, Toto. I don't think we're in Kansas any more.
The Cold War isn't exactly over yet (and won't be for another few years, still), but people have stopped being terrified like this for a while.
And what the hell is a Mr. Handy?
He's starting to get seriously bothered by the time he catches the stairs. Maybe he can get out of here and get back to somewhere familiar. :D!
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Date: 2010-08-27 11:28 pm (UTC)Oh, and there's a sign on the wall, too, indicating Museum of History and Monuments, with an arrow pointing to the wider trash-lined corridor beyond the long-broken turnstiles.
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Date: 2010-08-27 11:34 pm (UTC)Never mind that he doesn't watch the news. Penn does, and that man talks about everything.
Still, he can't just stand here. Heaving a sigh, he jumps the turnstiles and decides to follow the pointing arrow.
Arrows aren't usually in the habit of leading to dead ends, he reasons.
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Date: 2010-08-27 11:42 pm (UTC)The tunnel takes a turn to the left after the soda machine, posters (See the Actual Virgo II Lunar Lander! Marvel at the Majestic Cosmos! In the MUSEUM OF TECHNOLOGY!) still plastering the walls- but more importantly, there's daylight here, and concrete stairs leading upward.
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Date: 2010-08-27 11:46 pm (UTC)But, hey! Daylight!
Teller doesn't run, but he comes damn close to it.
Seriously, this place is starting to creep him out.
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Date: 2010-08-27 11:49 pm (UTC)no subject
Date: 2010-08-27 11:54 pm (UTC)Teller is, clearly, starting to lose his calm.
He also does not want to go anywhere near that thing, now.
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Date: 2010-08-27 11:56 pm (UTC)no subject
Date: 2010-08-28 12:00 am (UTC)His case is full of aluminium foil balls that he's not using, so he throws them at the big green thing.
Ya know, just to make sure that it's properly dead.
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Date: 2010-08-28 12:02 am (UTC)If it's not dead, it's got a certain Zen equanimity to it. Perhaps it is contemplating the mysteries of the wall.
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Date: 2010-08-28 12:07 am (UTC)Okay, this thing is probably dead. It probably won't try to rip his head off.
Dead things tend to smell rather unpleasant, though. So he pulls a handkerchief from his jacket and ties it over his face before trying to brave the stairs.
Yep, his handkerchief will protect him.
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Date: 2010-08-28 12:09 am (UTC)... and the sight of a massive, fortified trench system sprawling as far east as the half-shattered Capitol dome and west as the gutted Washington Monument.
So.
Yeah.
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Date: 2010-08-28 12:14 am (UTC)Forget Kansas. Teller doesn't think he's even on earth, by this point.
It occurs to him that the big dead thing was, well, dead. Which means that logically, there's something even bigger and badder that was able to kill it.
Suddenly, he doesn't want to be outside any more.
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Date: 2010-08-28 12:16 am (UTC)no subject
Date: 2010-08-28 12:18 am (UTC)Seriously, what was that?
Teller decides that he'd rather not think about it. Going inside sounds like a good idea, so that's what he does. He just hopes that whoever's been taking care of these doors is friendly, and not the whatever-it-was that killed the green thing.
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Date: 2010-08-28 12:30 am (UTC)1861-1865 The Presidency of Abraham Lincoln
1941-1945 American Military Might of World War II
2066-2077 Alaskan Liberation from the Red Chinese
2052-Present The Resource Wars
And if that wasn't enough, there is the last, largest doorway. This one is done up to resemble a great wall of grey stone, with alcoves to either side of the central doors, and with a stylized human skull formed out of the faux stone in the center. The arch beneath the skull merely says 'Underworld Journey'. For all that, it shows the most signs of being recently used: a strip of threadbare but clean red carpet, an ashtray off to one side, and a faint smell of tobacco smoke.
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Date: 2010-08-28 12:36 am (UTC)He's very torn about this whole Skull Door thing. It does seem well maintained (especially against everything else), but the skull is giving off mixed-signals.
Skulls mean pirates and poison and other things that are generally unpleasant.
He's not really sure what to do, so he just sort of lingers for a bit outside the door.
After all, this seems fairly safe, right here.
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Date: 2010-08-28 12:40 am (UTC).... the ash had to come from somewhere.
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Date: 2010-08-28 12:43 am (UTC)Normally, when things get seriously strange, he tends to use Penn as a sort of human shield.
Penn is not around, so he uses his attaché case, instead, holding it in front of his chest.
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