Arrival

Jan. 25th, 2012 09:49 am
aaaaaaaagh_sky: (The Pitt)
[personal profile] aaaaaaaagh_sky
It’s been a long, long way across country from where they started, but Ellen hasn’t complained. Paladin Renny was abundantly clear: find the people who stole Dave, and find Dave, and bring Dave back. There really wasn’t much leeway in that regardless of how you looked at it.

At least they found the ancient railway lines somewhere in the belly of Pennsylvania. No ghouls here, thank God. Just the giant roaches, and the ants as big as Ellen, and rats and other things best left to the imagination. More importantly, there were the handcarts. Ellen had seen them in a couple of old vids- wheeled things that ran on railroad tracks that had to be pumped by at least two humans. The work involved was immense, but it was a much, much faster trip than anything that could be done on foot. Somebody had begun the process of renovating and maintaining those tracks in the past two hundred years. Maybe one day Ellen would find out who.

Today is not that that day. Tomorrow is not looking good either. Today is the day when the cart comes to a halt just inside the mouth of a railroad tunnel that smells of industrial chemicals and burning. Someone’s scrawled WELCOME TO THE PITT – BRIDGE 1 MI. THAT WAY in rust-colored paint on one wall of the tunnel. Beyond lies what looks like a pre-War rail yard, under clouded, smog-coated skies.

Ellen rubs at her nose with the back of one hand. “I’m really not looking forward to doing this in reverse,” she mutters. “Maybe I can get Fawkes to help with a Milliways door…”

Date: 2012-01-25 11:32 pm (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo grunts as he takes in the scene. "Couldn't hurt. Might still be a supervisor's office or something around here still standing."

Date: 2012-01-25 11:58 pm (UTC)
boston_bruiser: (in uniform: looking right)
From: [personal profile] boston_bruiser
Voodoo nods. "Viz is shit down here." He brings the M60 up and aims it down the railyard - no sense in abandoning SOP. "Let me know what you see."

Date: 2012-01-26 12:31 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
There's a CLANKCLANKCLANK of something on grating behind Voodoo, and he whips around, scanning the trainyard for movement. There's none.

He isn't hearing things. He's not nearly sleep-deprived enough for that.

Date: 2012-01-26 05:11 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
A quadrupedal figure suddenly leaps out from above, pinning Voodoo to the ground.

"FEED!" it shrieks, spittle flying in a frenzy.

Voodoo brings a boot up and kicks it in the gut, sending it stumbling off him - it's not feeding today, if he has a say in it.

Date: 2012-01-26 05:25 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo rolls to his feet and takes out his pistol, but Dogmeat's already got it covered - he's glad he's on his side.

"Asshole."

He's too tired to come up with anything more creative.

Date: 2012-01-26 05:39 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
"Not you, that thing. Good job. Killing it."

He looks up at Ellen. "Fucked if I know. I heard clanging up above, next thing I know this thing jumps me." He looks at it. "Probably some fuckstick high on something."

Date: 2012-01-26 05:49 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo looks over the train cars. "We could travel along the boxcars to get to 'em. Cut the roofs open, drop some grenades on 'em to flush 'em out, then cut 'em down."

He looks at Ellen. "'less you want to bypass 'em."

Date: 2012-01-27 12:49 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo scans the railyard and stops near the east, where the railyard's fence is replaced by a high wall of stone. He moves toward it - there's a pair of gates topped with barbed wire beyond the wall, locked and bolted on the railyard side.

"I got our alternate. Gates to the east. Locked from this side."

Date: 2012-01-27 01:02 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo scans the trainyard, looking to pinpoint the source. It's no use. In a yard this big, a sound that fleeting could've come from anywhere.

And this is not the kind of place where you ask who's there.

Date: 2012-01-27 01:18 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo keeps behind cover - from the sound of it, it's a turf conflict, one that they'd be better off keeping out of. At least until after the dust settles.

Date: 2012-01-27 01:35 am (UTC)
boston_bruiser: (shooting)
From: [personal profile] boston_bruiser
Voodoo doesn't even bother with the a compliance call. Not here. Not now.

Which is why the only warning the raider gets is a seven-round burst of 7.62 straight to his midsection.

"Ellen! Hostile at your nine!"

Date: 2012-01-27 01:51 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
One of the pillars of special warfare doctrine is hard, fast strikes - if you start a firefight and it lasts over a couple minutes, you open yourself up to counterattacks.

Which is why Voodoo's prepping a grenade - he's seen more uglies coming up along the boxcars, in the open spaces between lanes. Now's the time, while they're in the funnel.

"Frag out!"

Date: 2012-01-27 02:03 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Okay, this one doesn't look like a raider. Still, no sense in taking chances.

Voodoo walks toward the man, his M60 up. "Hands where I can fuckin' see 'em. Now."

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Ellen Park, the Lone Wanderer

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