The Trail

Feb. 23rd, 2013 03:20 pm
aaaaaaaagh_sky: (what's with the sky fire?)
[personal profile] aaaaaaaagh_sky
The door opens, as it often does, on a patch of scrub desert under a cloud-studded sky. Peering eastward, you can make out the shape of a shattered, once-elevated highway in the light of the just-risen sun, and perhaps the jagged edges of the tallest parts of the Megaton city walls. The air is a little cooler than it's been on past visits, and here and there the brown and yellow scrub that characterizes Wasteland vegetation seems to be sharing space with hazes of green.

There's also kind of an overwhelming stink of cow, because Ellen left Megaton astride Shiphrah and Puah and the Brahmin is busily chewing its cud with one head nearby. Ellen pats the other head briefly with one stealth-suited hand as she says, "We're not far from the caravan route where the raiders ambushed our water men. This is the nearest door I could find."

Date: 2013-02-24 05:48 am (UTC)
aeons_crackshot: (Default)
From: [personal profile] aeons_crackshot
"I am flexible, but that's not the point."

She shakes her head, bemused. "I guess it doesn't really matter. Not like I live in this universe or anything."

"Night Ghost? Nice. You've got better naming sense than some of the folks back home. There was one nitwit after my time who decided to call himself the Penetrator."

Yes, that's actually canon. Some people should not be allowed to name things.

Date: 2013-02-24 06:09 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo glances over his shoulder. The stranger, whoever he is, is long in the distance by now.

"Yeah, you're good," he says. "He ain't even lookin' our way."

Date: 2013-02-24 06:07 pm (UTC)
aeons_crackshot: (Talking)
From: [personal profile] aeons_crackshot
"I can help you with that, if you like," Annabelle offers. "I'm good at shouting at people!"

Date: 2013-02-24 07:36 pm (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo shrugs. "I ain't too good at that 'less they give me a reason, so by all means. Goggles tellin' you anything, Ellen?"

Date: 2013-02-24 08:01 pm (UTC)
aeons_crackshot: (Talking)
From: [personal profile] aeons_crackshot
"Makes sense, a mill would have needed rail access to get materials in and move their own stuff out," Annabelle replies while she glances at the map.

"Might be something straight west we don't want to deal with, unless they're trying to confuse any trackers about where they're coming from."

Date: 2013-02-25 01:04 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo nodded. "I got point. Just keep us pointed in the right direction, Ellen."

Date: 2013-02-25 01:33 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo nods. "Gotta be. We go into that gorge as we are and we get spotted."

He swivels his head - there's naught but rolling hills around them - along with a few three-story office buildings to the north.

"We head into that office building, we can get some eyes on, but it still ain't as good as a recon in-depth. Ellen, how good's the camo on that suit?"

Date: 2013-02-25 01:39 am (UTC)
aeons_crackshot: (Talking)
From: [personal profile] aeons_crackshot
"Might be able to pick them off from the building too, depending on the range," Annabelle muses. "This gun is rated for at least a thousand yards."

Date: 2013-02-25 01:45 am (UTC)
boston_bruiser: (combat leadership)
From: [personal profile] boston_bruiser
Voodoo shakes his head. "'cept this is recon. We don't know what we're up against. We start lightin' 'em up, we might get more than we bargain for."

Date: 2013-02-25 01:48 am (UTC)
aeons_crackshot: (Default)
From: [personal profile] aeons_crackshot
"Point," Annabelle allows. "Should get a decent view through the scope from up there, at least."

Date: 2013-02-25 02:01 am (UTC)
aeons_crackshot: (Talking)
From: [personal profile] aeons_crackshot
Annabelle nods. "I can cover you."

Date: 2013-02-25 02:04 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo nods. "Probably best if we head into that office," he says. "We can see into the gorge no problem from there. We can talk you on once you're on-site."

Date: 2013-02-25 04:28 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo unslings his rifle and looks at Annabelle and Andrea.

"Follow me, stay low. Keep it tight."

With that, he sets off into a fast crouchwalk, heading toward the derelict building, rolling his feet out of habit.

Date: 2013-02-25 04:30 am (UTC)
aeons_crackshot: (Talking)
From: [personal profile] aeons_crackshot
Annabelle moves similarly, low to the ground and quiet. We could almost feel sorry for anything that comes across this bunch. Almost.

Date: 2013-02-25 04:46 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
They reach the offices soon enough, clearing it silently, methodically. The stairs to the third floor are old and moldy, but they don't creak, and that's enough for Voodoo as they sweep their way up. There's a set of windows on the far side of the room, and Voodoo takes up position near the back of the room, peering through the scope into the gorge. It's deep, with a train track running straight into the middle and improvised catwalks (sheetmetal and tent poles) ringing the walls of the gorge.

"Ellen, we're set," he radios. "No hostile contact. Gorge looks clear."

(Even if it's not.)

"Watch yourself."
Edited Date: 2013-02-25 04:51 am (UTC)

Date: 2013-02-25 04:54 am (UTC)
aeons_crackshot: (Talking)
From: [personal profile] aeons_crackshot
Annabelle signals that she's not picking up on anything either.

"Clear over here. If they're down there, they're keeping their heads down."

Date: 2013-02-25 05:20 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
"Slaves?"

Voodoo's eyes are away from the scope for now - easier to scan the whole of the catwalks that way, even if they're far away.

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Ellen Park, the Lone Wanderer

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