aaaaaaaagh_sky: (Vault Boy)
[personal profile] aaaaaaaagh_sky
So I've finished with FO3 canon, since I have no intention of sending Ellen back to Point Lookout to find any of the other stuff that wasn't involved in the main quest or the Dark Heart of Blackhall quest. (And as far as I'm concerned, the Millicanon version of the Dunwich Building contains no Virulent Underchambers; I may be a fan of the Cthulhu Mythos in RL but that doesn't mean it has to be crossbred into everything I read and RP, kthx). I have a number of ideas for where to go with Ellen and her world from here, but the bigger ones will be waiting until Bethesda and/or Obsidian come clean about their plans for Fallout 4. Fortunately, there are plenty of other options in the meantime. I'd just like to take a sounding on stuff people might be interested in.

Possibility One: Doc Scurlock brought a flock of sheep to Milliways for Ellen, because there's a lot of formerly frozen people being beamed down from the alien starship in orbit. They've been sent with about four hundred years' worth of alien-stolen supplies, but they need a proper agricultural base; they've got some plants going thanks to Jack of the Green and the seeds from Oasis, but the sheep will start amping up the local protein intake and provide wool to boot. There's just the problem of getting the sheep from the vicinity of Megaton to the vicinity of Canterbury Commons. Who's up for something almost but not entirely unlike a cattle drive? NB: this one will require Doc Scurlock to be up for travel since he is, after all participating.

Possibility Two: In canon, there's an area called the Deathclaw Sanctuary in the northwestern Wasteland. It's not really a sanctuary, just an area with a lot of caves and tunnels and deathclaws and dead Enclave. It's also near the Enclave's old headquarters at Raven Rock. In Millicanon I'm scootching it a bit farther north and west, out of the Brotherhood's easily-searchable range. I'd like to have this one be an investigation mission prompted by Brotherhood worries about somebody trying to use old Enclave technology to build an army of deathclaws. It will turn into a PUNCH THINGS A WHOLE LOT mission and will probably also involve giant scorpions, because really, what makes giant killer lizards more fun than having to deal with scorpions the size of a Buick? NB: no sapient beings are going to be harmed in the making of this plot, so if your character has issues with killing thinking beings but wants some violence anyway, feel free to come along. Because scorpions.

... I thought I had more possibilities lined up than that. Oh well. More next time.

Date: 2013-09-28 10:43 pm (UTC)
ceitfianna: (William icon)
From: [personal profile] ceitfianna
William will definitely help with the sheep drive since he knows about that and will enjoy being useful.

Date: 2013-09-29 12:05 am (UTC)
againsttherules: (Casual)
From: [personal profile] againsttherules
Jack would be up for shooting shit, if he wasn't tied up with stuff in his world. So, if number two doesn't happen until after I deal with that stuff (which is completely on me, as it's just me playing from his canon), he'd be up for it.

If, on the other hand, you get plenty of others interested and want to do it sooner, that's cool too. There are IC reasons for him to come along, but just as many as to why he wouldn't.

Date: 2013-09-29 02:04 am (UTC)
themysciran_diana: (Default)
From: [personal profile] themysciran_diana
I volunteer Diana for the investigation Deathclaw mission. Because Reasons.

Date: 2013-09-29 02:16 am (UTC)
fluffiest_archadian: (Default)
From: [personal profile] fluffiest_archadian
I'll volunteer Sherral for deathclaw-killing.

Date: 2013-09-29 02:36 am (UTC)
bjornwilde: (Quinlan: ready for adventure)
From: [personal profile] bjornwilde
Can I volunteer two pups, one for each mission? Quinlan the younger keeps wanting to do things and a sheep run sounds up his alley and Andrea has had a blast both times she's gone to help Ellen, so she'd be interested in the Deathclaw mission. If you'd prefer only one pup, I'll go with Quinlan for the sheep since you have more volunteers for the Deathclaws already.

Date: 2013-09-30 02:34 am (UTC)
bjornwilde: (Default)
From: [personal profile] bjornwilde

I'll be sure to EP him this week since I should have some free time. :-)

Date: 2013-09-29 03:13 am (UTC)
boston_bruiser: (Default)
From: [personal profile] boston_bruiser
Voodoo is up for deathclaw killing, of course.

Date: 2013-09-29 04:21 pm (UTC)
innerbrat: (muahahaha!)
From: [personal profile] innerbrat
If a character for each plot is okay, I would like to send Korra cattle driving, and Dinah deathclaw killing.

Date: 2013-10-02 11:00 am (UTC)
gottadealwithit: Korra in Water Tribe gear, arms folded with a self satisfied expression. (Default)
From: [personal profile] gottadealwithit
Yes, this needs to happen! I'm sorry I've been pathetic at RP recently >_>

Date: 2013-09-30 06:00 am (UTC)
From: [personal profile] chanter1944
Sariel would gladly help Ellen out again if given the opportunity, but she's not at all familiar with cattle drives, and shooting lots of nasties... She'd do it if truly necessary, but it really isn't her sort of mission. If there's a chance at a more technological bit of the second - is someone actually using Enclave technology? - she might be of more help. If not, definitely keep her in mind for future plots?

Date: 2013-09-30 12:51 pm (UTC)
genarti: Thor grinning enthusiastically. ([mcu] thor says :D!)
From: [personal profile] genarti
Thor is up for Deathclaw-punching! (But he's also already had a PUNCH WASTELAND MONSTERS A LOT adventure, so if you already have a full roster or a full roster of heavy hitters, no worries.)

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